11/11/2023 0 Comments Flightgear atc chatter![]() ![]() mdanilov hax!: landing evaluation and aircraft development tools, TerraSync toggler.LinuxTrack Head Tracker integration - ( manual).KML Exporter (Google Earth) - ( manual).taxi light, landing light or a light attached to a scenery model like a light pole) at runtime. Illuminator - configure lights attached to 3D models (e.g.Hoppie ACARS client - connect to Hoppie's ACARS, used on VATSIM and other networks.Headtracker addon Helps integrate FaceTrackNoIR and opentrack with FlightGear.Originally by VaLeo, converted to an addon by sfr) - ( download) Fencemaker (Eases creating Fence-like scenery objects.FaceTrackNoIR (ported by HHS) - An addon to interface this head tracker with FlightGear.Earthview#Customization - High resolution customization.cockpit-view (work in progress by wkitty42).AnotherGUI - An add-on that adds a new GUI style.Aerotow Everywhere AI towing aircraft for gliders at every airport.Additional Heli HUD's - ( manual) - encapsulation of HeliHUD package as an addon.You can find the official repository at flightgear/fgaddon/trunk/Addons Īs of 12/2017, the addon API is in the process of being significantly updated List of Addons We should absolutely stop telling anyone to edit preferences.xml in FG_ROOT any documentation or advice which says to should be changes ASAP. The restored functionality could be distributed as a tarball that is extracted into $FG_ROOT - alternatively, into $FG_HOME, because Nasal files there are treated as overlays, which basically means that you can install user-specific extensions there without having to tamper with $FG_ROOT, it would only take very minor changes to turn the chatter feature into a corresponding "addon" - not unlike fgcamera. It would not be very difficult to restore this functionality, or even generalize/improve it significantly (which was the scope of the original discussion on the devel list) The other relevant commit is this: b60736ba7add2a7cd39af3d8a974d5be3ea46e8b See also Howto:Creating a simple modding framework.ĪTC chatter was removed in 2015, see fgdata commit: 81607f734e13add9be02816ddaec305d05bc4e47Īnd the devel list messages referenced in the commit log. Calling main(addonGhost) from /foo/bar/baz/addon-main.nas.Loading /foo/bar/baz/addon-main.nas into namespace _addon_.Adding /path/to/some/addon to the list of allowed directories (same as -fg-aircraft=/path/to/some/addon).Loading /path/to/some/addon/addon-config.xml into the property tree (same as -config=/path/to/some/addon/addon-config.xml).Creating a property under /addons/addon/path=/path/to/some/addon.Hackathon Proposal:Addon specific Sound Queues Addon initialization Sound support is available using fgcommand's. It covers mostly aircraft development but the workflow is pretty much the same for addons. We have some instructions how to use SVN in our wiki. Unless your really want to add/change/remove those at runtime, this should cater for most use cases. Add or override autopilots and property rules.Override key bindings (as in the spoken ATC addon).The new addon mechanism lets you add a addon-config.xml to override the settings in defaults.xml and other files. /gui/dialogs/.xml - PropertyList XML files to create custom dialogs. ![]() /addon-menubar-items.xml - A PropertyList XML file describing menus to be added to the FlightGear menu bar./addon-metadata.xml - A PropertyList XML file with metadata about the addon it.This file needs a function called main() which will be called from the global addon initializer ( addons.nas) /addon-main.nas - The Nasal hook for the logic./addon-config.xml - A standard PropertyList XML file to be used to populate or modify the property tree.See flightgear/fgaddon/trunk/Addons/Skeleton.Ī leading slash ( /) in this section indicates the base directory of the directory structure of the addon.Īn addon may be installed in a directory anywhere on your hard disk and need at least two files: There is a very simple Skeleton addon available in FGAddon to be used as a template. Use the command line switch -addon=/path/to/some/addon. Once the addon is shown in the list, make sure its check box is selected. Select the folder where you put the addon. If you use the launcher, select the Add-ons page from the icon bar on the left, then find the section Add-on Module folders and click the Add(+) button. 8.1 Hooking into features using legacy OpenGL codeĭownload and copy the addon to a directory on your computer. ![]()
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